package com.rs.game.npc.others;

import com.rs.game.WorldTile;
import com.rs.game.npc.NPC;

@SuppressWarnings("serial")
public class MasterOfFear extends NPC {

    public MasterOfFear(int id, WorldTile tile, int mapAreaNameHash, boolean canBeAttackFromOutOfArea, boolean spawned) {
	super(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);
	setName("SlayerMasterD of fear");
    }
}
